Alice's Adventures in Wonderland (AD Classic)






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Journey with Alice down the rabbit hole into a world of wonder where oddities, logic and wordplay rule supreme. Encounter characters like the grinning Cheshire Cat who can vanish into thin air, the cryptic Mad Hatter who speaks in riddles and the harrowing Queen of Hearts obsessed with the phrase "Off with their heads!" This is a land where rules have no boundaries, eating mushrooms will make you grow or shrink, croquet is played with flamingos and hedgehogs, and exorbitant trials are held for the theft of tarts. Amidst these absurdities, Alice will have to find her own way home. Alice's Adventures in Wonderland began as a story told to three little girls in a rowboat, near Oxford. Ten year old Alice Liddell asked to have the story written down and two years later it was published with immediate success. Carroll's unique play on logic has undoubtedly led to its lasting appeal to adults, while remaining one of the most beloved children's tales of all time. This edition is complete with all 42 original illustrations by Sir John Tenniel.


Product details:

Item number (ASIN): 0980921090
Author: Lewis Carroll
Creator: Sir John Tenniel, Peter Newell
Dewey Decimal Number: 813
ISBN: 0980921090
Manufacturer: AD Classic
Number Of Items: 1
Number Of Pages: 112
Package Dimensions: 40 x 590 x 880 (hundredths-inches)
Publication Date: February 1, 2009
Publisher: AD Classic
Binding: Paperback



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Average Rating: 5.0 out of 5 stars


Rating: 5.0 out of 5 stars - A review of Wonderland
Alice's Adventures in Wonderland tells the story of Alice, a young girl who follows the White Rabbit down a rabbit hole. At the bottom, she finds herself in a room with a tiny door and a bottle labeled "drink me." She grows and shrinks depending on what she eats and drinks, and as a small version of herself, finds herself swimming in a pool of tears. Swimming to shore, Alice and some other creatures decide that "'the best thing to get us dry would be a Caucus-race'" (26). Alice continues to chase the White Rabbit and the White Rabbit sends her into his house for his fan and gloves. Once in the house, Alice gets into more trouble with an unlabeled bottle, quickly growing too big to move. The White Rabbit and Bill the Lizard try to get her out, and Alice only escapes by eating some small cakes. She runs into the woods and meets a hookah-smoking Caterpillar, who gives her some advice on ways to grow bigger and smaller. Next, she stops at the house of the Duchess with a pig for a baby; the pig escapes, and Alice asks the Cheshire Cat for help. Directed on to the March Hare's house, Alice takes part in the Mad Tea Party, perhaps the most famous scene in the book. Alice moves on to the Queen's croquet ground, where she encounters the Queen of Hearts and tries to play croquet with a flamingo and a hedgehog. Next, Alice encounters a Mock Turtle and a Gryphon, who tell her the story of the lobster quadrille. The book closes with a trial on the case of the stolen tarts, as the Queen accuses the Knave of Hearts. Alice is accused also, and she scatters the attacking cards, only to find herself awake on the river bank where the book began.




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