Dramatis Personae and chessboard

Note: The list of dramatis personae only appeared in early editions of the book. Carroll later removed it, when he replaced his preface in 1896.

(As arranged before commencement of game)


Pieces Pawns   Pawns Pieces
Tweedledee Daisy Daisy Humpty Dumpty
Unicorn Haigha Messenger Carpenter
Sheep Oyster Oyster Walrus
W. Queen ‘Lily’ Tiger-lily R. Queen
W. King Fawn Rose R. King
Aged man Oyster Oyster Crow
W. Knight Hatta Frog R. Knight
Tweedledum Daisy Daisy Lion


Starting positions on the chess board

White Pawn (Alice) to play, and win in eleven moves


Page Page
1. Alice meets R.Q. 211 1. R.Q. to K.R.’s 4th 215
2. Alice through Q.’s 3rd (by railway) 220 2. W.Q. to Q.B.’s 4th (after shawl) 251
to Q.’s 4th (Tweedledum and Tweedledee) 232
3. Alice meets W.Q. (with shawl) 251 3. W.Q. to Q.B.’s 5th (becomes sheep) 258
4. Alice to Q.’s 5th (shop, river, shop) 258 4. W.Q. to K.B.’s 8th (leaves egg on shelf) 266
5. Alice to Q.’s 6th (Humpty Dumpty) 267 5. W.Q. to Q.B.’s 8th (flying from R.Kt.) 292
6. Alice to Q.’s 7th (forest) 284 6. R.Kt. to K.’s 2nd (ch.) 299
7. W.Kt. takes R.Kt. 300 7. W.Kt. to K. B.’s 5th 316
8. Alice to Q.’s 8th (coronation) 317 8. R.Q. to K.’s sq. (examination) 320
9. Alice becomes Queen 319 9. Queens castle 329
10. Alice castles (feast) 332 10. W.Q. to Q.R.’s 6th (soup) 332
11. Alice takes R.Q. & wins 341


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